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Penguin Physics
ROLE
Solo Developer
DESCRIPTION
Penguin Physics is a prototype I made to demonstrate how an engaging game can be produced from basic 3D physics. It is focused on the 3D movement of a penguin sliding up and down snowy hills and using its momentum to collect points within a time limit.
This is a game where every design decision made encourages player experimentation and improvisation. It does this by focusing on physics-based movement, randomising the goal-points each round to increase variety, and allowing the player to set their own spawn point to allow for retrying tricky manoeuvres.
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