Hoshypot
ROLE
Game Designer
DESCRIPTION
Hoshypot is a game that was developed for AIE, using the prompt "Whole New Genre". I was drawn to this prompt as it allowed me to do something "outside-the-box" creative and test my design skills.
I decided to generate a unique game experience by focusing on scoring as gameplay, with player's having to notice the points available within a time limit in order to learn that point. The concept was simple but original, and I helped onboard players using the familiarity of six-sided dice.
The fact that this was my first foray into using Unreal Engine 5, and doing a style of gameplay that the engine wasn't necessarily suited to, there was not time for polishing elements such as sound or a robust tutorial. Nevertheless, I believe this project ended up as an interesting proof of concept and enjoyable player experience.
YEAR
2024
GENRE
Experimental
PLATFORM
LINKS TO 3RD PARTY ASSETS USED